RIP Lawrence. I have known you since grade 10. You were one of the first friends I ever made when I was a teenager. You even took me out on my 18th birthday and got me hammered. You have always been the happiest person no matter what you or others are going through and your positive vibes would cheer every single one of your friends up. The world is a colder dimmer place without you in it. Rest easy old friend. You will be missed so much and I miss you already. For anyone who does not know about this yet. Five people were stabbed and murdered the other night. There was no motive or aggravation to cause such a horrendous event to occur.
I wasn’t going to make this blog personal, but the other night I lost a good friend that was part of my core family in High School. It’s a hard thing to deal with but my condolences go out to his family and to my fellow friends who will all miss him as much as I will. Rest in Peace Lawrence.
I did a thing.
Pardon the low resolution wood!
Last weekend’s exercise, crates and barrels and cones, oh my!
Models made in Maya, Rendered in UDK
My head canon for Cecil is actually just Tom Hiddleston.
Something I did about a year ago when I first started to learn 3D. I was also playing a lot of Portal 2 at the time.
This weekend I was chatting with a friend and the topic of modeling bolt cutters came up. Having never made one, I thought I’d give it a try.
Modeling took about 1-2 hours, but texturing/learning how to make metal took at least another 2-3 hours! (and I didn’t even do anything fancy!)
Modeled in Maya and rendered using Mental Ray
Done for the time being. There’s a few thins I’d love to go in and fix at some point, but for now, I’ll see what the instructor has to say about my final project.
There’s a lot I want to do to this that I simply don’t know how yet. Foliage. Better lighting and shadows are two examples.
Still, I’m learning a lot! I think I’ll try a car next…