Digital Alchemist at your service!

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This weekend I was chatting with a friend and the topic of modeling bolt cutters came up. Having never made one, I thought I’d give it a try.
Modeling took about 1-2 hours, but texturing/learning how to make metal took at least another 2-3 hours! (and I didn’t even do anything fancy!)

Modeled in Maya and rendered using Mental Ray

This weekend I was chatting with a friend and the topic of modeling bolt cutters came up. Having never made one, I thought I’d give it a try.

Modeling took about 1-2 hours, but texturing/learning how to make metal took at least another 2-3 hours! (and I didn’t even do anything fancy!)

Modeled in Maya and rendered using Mental Ray

Filed under 3d boltcutter

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Done for the time being. There’s a few thins I’d love to go in and fix at some point, but for now, I’ll see what the instructor has to say about my final project.
There’s a lot I want to do to this that I simply don’t know how  yet. Foliage. Better lighting and shadows are two examples. 
Still, I’m learning a lot! I think I’ll try a car next… 

Filed under 3d classwork

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Something I’ve been working on over the last few weeks. It’s for a class I’m taking through CG society. I’m hoping to get a turntable done sometime this week. 

Something I’ve been working on over the last few weeks. It’s for a class I’m taking through CG society. I’m hoping to get a turntable done sometime this week. 

Filed under 3d classwork